A product manager who makes decisions without a full-time hire

A product manager who guards your backlog, your priorities, and your releases, one or two days a week instead of a full-time hire.

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Your product is being built, but nobody is really in charge of it. Wishes come in through email, client conversations, and the coffee machine, and the developers pick up whatever shouts loudest. At the end of the month, a lot has been done and yet little is finished. You decide everything yourself, in between everything else, and without noticing, that becomes the slowest link.

What a product manager actually does

A product manager does not decide what the product becomes. You do that. They make sure those decisions get made and that they are based on something. They talk to clients and to the people who use the product every day, turn what they hear into specific assignments for the developers, and keep track of what does and does not fit in the next release. The most underrated part of the job is saying no. Every wish that does not make the list is time that goes to something more important.

At a large company, this is a profession with its own department. At a company with twenty employees and one product, it usually sits with the owner, on top of everything else that is going on. Then the backlog becomes a pile of loose requests and the roadmap a nice drawing nobody opens anymore. We take that work over, with someone who has done it before and who knows how a development team thinks.

One or two days a week is usually enough

Hiring a product manager is too much for most products at a small company. There is not a decision to make every day, but when one has to be made, it has to be quick. That is why we offer product management as a service: a dedicated person, one or two days a week, on the days it is needed. Not a consultant who writes a report and leaves, but someone who sits in your meetings, maintains the backlog, and knows on Friday what gets picked up on Monday.

We start with a free intake. There, we look at your product, your clients, and where development is stuck right now. Then we set one goal for the next three months. Everything that does not contribute to it goes on a separate list: not gone, but not in the way either. Every two weeks, we show you what is done, what is going on, and which decision is being asked of you. If after a quarter it turns out your product deserves a product manager on staff, we tell you so right away and help you hire one.

Between you, the developers, and the user

It does not matter who builds the product. Sometimes that is our own team, during MVP development or afterward in Prototype to production. Sometimes it is another agency or your own developer. The product manager belongs to you and sits in between: they translate what the client wants into something a developer can build, and translate back what the developer runs into as a decision you can make. A developer waiting for an answer costs money, and a developer who then just picks something themselves costs more later.

The other side is the user. We visit the clients who use the product, or the colleagues who work with it every day, and watch. What people say they want and what they do are rarely the same. We record those differences and bring them to the developers and, where screens are involved, to UX and UI design. That way, features get built because someone uses them, not because someone once asked for them.

The product stays yours

The roadmap, the backlog, and the interview notes live in your environment, in tools you already use or that we choose together. If the collaboration ends, you still have everything, and the next person can carry on with it. Your clients' data stays in the EU. You pay for the days you use, cancelable monthly, with no minimum and no licenses. You are the owner of the product and of every decision about it. We make sure those decisions get made on time and with the right information.

01, RESULT

A product goal for the next three months, on one page
A prioritized backlog the developers can pick up right away
A report every two weeks of what is done and what is going on
Interview notes from clients and users, with what they really do
A roadmap that is yours and that you can maintain yourself

Process diagram

Process diagramProcess diagram: Wishes from email and meetings → Developers wait for decisions → Product manager on call. Bottleneck: Developers wait for decisions. Optimized: Something finished every two weeks.MREVIEWWishes from email andmeetingsBOTTLENECKDevelopers wait fordecisionsProduct manager oncallSomething finishedevery two weeksProcess diagramProcess diagram: Wishes from email and meetings → Developers wait for decisions → Product manager on call. Bottleneck: Developers wait for decisions. Optimized: Something finished every two weeks.MREVIEWWishes from email andmeetingsBOTTLENECKDevelopers wait fordecisionsSomething finished every twoweeksProduct manager on call

02, HOW WE WORK

  1. We start with a free intake about your product, your clients, and where development is stuck right now.

  2. Together, we set one goal for the next three months and cut what does not contribute to it.

  3. You get a dedicated product manager who maintains the backlog, consults with the developers, and prepares the decisions.

  4. We talk to your clients and users and test every release against what they actually do.

  5. Every two weeks, you see what is done, what is going on, and which decision is being asked of you.

FAQ

FAQ

Why not just hire a product manager?

If your product is big enough to put someone on it full time, you should, and we tell you so right away. For most products at a small company, one or two days a week is enough to hold the course. You pay for the days you use and stop whenever you want.

Does this also work if another agency builds the software?

Yes. A product manager belongs to you and not to the builder, and that is exactly why it works. We prepare the decisions, you decide, and the agency gets clear assignments instead of loose wishes.

Do we already need this while the product is still a prototype?

Usually not yet. With Prototype in 10 business days, the process owner stays on top of it personally, and the scope is small enough to oversee. It becomes useful once you start MVP development and there are more wishes than fit in two weeks of building.

Schedule a free intake.

Schedule a free intake

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Carlos Kroon Optimi

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